Missing holiday redirected trees/objects not changing level hash.Layering of emissive clothing textures.Zero kelvin tool will hide skins which already have a ragdoll effect.Snowman slightly poking through wardrobe in main menu barn.Vehicle engine audio source not disabling.
Crafted mythical effect not visible on main menu character skins.Animal startle animation cancelled by moving.Simplified holiday levels to just use server's holiday state.Enable rich text for level descriptions.Reduce NPC buy/sell rate limit from 10 Hz to 2 Hz now that we have bulk buy/sell.BinaryRandom component for events in Unity.Arena_Compactor_Extra_Damage_Per_Second option to prevent hiding outside compactor.Allow_Placement_Inside_Clip_Volumes option for barricades.The intention is to help prevent asset bundles from being easily copied/stolen. If the game is loading an asset bundle from a Steam workshop file but the file ID does not match then loading will be cancelled. Modders can optionally include ownership metadata in their asset bundles now. Potential fix for dedicated server overwriting steam_appid.txt with extra zero.